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Manage save games in Unity without pain using NDatabase

| Development | No Comments

As developers, we all know that save games are an important aspect to most of our games, even more so on mobile where the game can be disrupted at any…

Learn how to kickstart your unity multiplayer games

| Development, Mobile Development, multiplayer, photon, unity game engine, Unity3D | No Comments

Unity Multiplayer Games … are no easy thing to create, so I’m glad that I recently got offered the opportunity to write a review on Alan R. Stagners book Unity Multiplayer…

Unity Mobile (Android, iOS) free

| Android, iOS, Mobile Development, unity game engine, Unity3D | No Comments

You can now get Unity Android Basic and Unity iOS Basic for free …

Are Apples new iOS Review Guidelines a gift or a curse for indie developers?

| Apple, Development, iOS, Shiva3D, Unity3D | 3 Comments

Apples newest attempt to stop illegal modifications to the AppStore ranking: A major risk to indie developers and ad based applications? Or is it a gift from heaven?

Unity 4 Upgrade Pricing

| Uncategorized | 4 Comments

Along the news on unity 4 we can now also preorder it.
This is great but some might not like what they get to see or at least their bank account or credit card won’t.

Unity 4 news – stunning

| Android, Development, iOS, OSX, unity game engine, Unity3D | No Comments

Originally this was meant to be a blog post dissecting the Unity 4 news on Gamasutra but as that one got pulled again its now a post filling you in on the news itself.

Get Unity iOS Basic & Android Basic for free!

| Android, iOS, unity game engine, Unity3D | No Comments

Its rare that powerful tools are offered for free, but for a limtied time, you can get Unity for iOS and Android for free, legally and through Unity Technologies itself! Find out how.

Code Quality on the rise: How to create better applications in Unity 3

| Android, Development, Game Design, Game Theory, iOS, Mobile Development, OSX, Testing, unity game engine, Unity3D | 2 Comments

With growing complexity in Unity projects and its lack of proper MonoDevelop & Visual Studio integration, maintaining code quality and preventing regression can become a major problem.
With the TestStar extension for Unity its finally possible to overcome these through Unit Testing your code but also your scenes.

Visual Scripting – Holy grail or apocalypse for game development

| Antares Universe, Game Design, Game Theory, PlayMaker, Unity3D, uScript | No Comments

Visual Scripting is a growing branch of interest also in the creation of interactive software and games. While it initially especially bloomed on the art creation front with node based procedural texture and shader generation, its also more and more attempting to drive the interaction and code of applications.
But will it really allow you to code your games visually?

Reign of Steel: 3D squadbased multiplayer game