Services

We offer coding services at competitive rates to 3rd party companies that want to unleash their Realm Crafter Standard, Unity or Unity iPhone games. Our field of knowledge in Unity includes code development for single player as well as multiplayer games, development of standalone and webplayer games (usable in Facebook for example), development of optimized iphone games and analyzing bottlenecks as well as the usage of Unity Network as well as SmartFoxServer Pro and Photon for the networking backend of your game.

We offer coding services to interested 3rd party companies who want to save development costs and cut the development time by using our experience. The platforms for which we currently offer coding services are:

  • Realm Crafter Standard: We have a strong background in Realm Crafter. The former main developer of RC Standard, dreamora, is part of our team and his work can not only be seen on the official releases between RC Standard 1.2.1 and 1.3.0 but also on Toon Tales where he did various modifications and expansions including the realtime radar and the completely reworked Action Bar and Player Information widget.
  • Unity: For the past two years, we had a strong focus on development with Unity in general, including development of standalone applications and webplayer applications, for windows as well as OSX. Our development and testing capabilities also include both OS. We have an expanding background on multiplayer game development using Unity's own networking system, but as well on development of games with Photon and SmartFoxServer Pro. These networking capabilities can be used for standalone games but as well for webplayer games that are released on social networking sites as Facebook for example
  • Unity iPhone: We have been part of the iPhone wave since the early days of the european closed beta waves and have invested a large amount of time into researching the platform and restrictions as well as capabilities in general as with Unity iPhone specifically and are able to offer you hands on support to optimize your games as well as developping aspects and full games for you under contract.
    We have different devices available to do performance and experience testing during development: iPod Touch 1st Generation, iPhone 3G and iPod Touch 3GS

 

Alternative Work Platform

I'm now also available through oDesk for guaranteed contracting, for more informations visit my oDesk Profile

Past Work

Unity iPhone

  • Several released and in development non-game titles for Encyclopedia Suite
  • Unannounced and unreleased iPhone game title from Ahloyan Limited

Unity

RC Standard

  • Work on the official technology between 1.2.3 and 1.3.0 as main / lead programmer
  • Custom source work on Toon Tales to expand the interface and enrich the player experience.
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