We offer professional coding services, consulting and technical expertise at adequate rates to 3rd party companies that seek to create innovative, immersive interactive experiences for mobile platforms (iPhone, Android), the web or the desktop.

Our development experience include the development and integration of native code solutions on Windows and OSX as well as native code extensions on mobile devices  to unleash the full potential of the platform in use and to allow you to use exactly those aspects that your product needs to be successful!

We focus our service efforts at two technologies primarily:

 

  1. For interactive 3D and 2D media experiences, we work with the powerfull crossplatform technology Unity which is able to target Windows, OSX, Webbrowsers (Facebook), Android and iOS as well as the current generation consoles and soon Flashs new 3D API. We have extensive experience with many of the available 3rd party extensions for Unity including networking backends like  PhotonuLink and Smart Fox Server to allow your application to provide exactly the experience to your users that you had in mind!
  2. For more web oriented work for social networks and similar platforms, we additionally offer Game Maker HTML5 + Socket.IO based work.
  3. For more application alike tasks, we make use of Appcelerator Titanium which allows us to easily bring your desired experience to various platforms.

 

We are continously evaluating new technologies as they become available to always be state of the art in our fields.

 

Public Past Work with Unity, seperated by platform

Desktop

  • Reign of Steel
    - Design and implementation of architecture
    - Design and implementation of the networking and data syncronization including related aspects
    - Design and implementation of webservice communication, client data models and data model serialization
  • Worked with Living Artz as programmer on a major 3D online virtual community project that recreates realistic physical environments into a virtual 3D experience for users with varying learning capabilities as a real world training environment developing life lessons and social skills (Will be updated with more specific informations once NDA allows it)

iPhone

  • Three dimensional Expo Guide of the HGK, a branch of the Fachhochschule Nordostschweiz (FHNW) in Switzerland, which makes heavy use of GUI elements in various ways (searchable list, navigation bar, dropdown overlays, dynamically size adapting cell views, ...) as well as webservice communication with a drupal backend from where it fetches all its data including dynamic images, student and project profiles from through JSON. This application has been taken off from the AppStore again after the Expo ended but was designed to be reused for future Expos if the experiment which it was proofs successful.
  • Several plugins for Unity driven iPhone projects to make use of the iPad library, complex view overlays, local notification, custom url calling support and many other things. From 2009 through to its end of life in 2010 I've also handled the Google Group Support for stinkbots 'Unity Enhancement Pack', a commercial collection of powerfull functions allowing unity to interact with the iOS to take pictures and loading them as textures, having a second splash screen, playing videos among over a dozen other features.
  • Partial to complete development work for several released and currently in development non-game titles for the Encyclopedia Suite
  • Yet unreleased iOS game title for Ahloyan Limited targeted at the iPhone and iPad